January 28th, 2008 — visualization
Well, folks, it’s here. The new global time-waster video art project, Spinvision.TV!
Since releasing Twittervision and Flickrvision last year, I’ve been imagining what other kinds of visualizations could be created. It was really a natural progression. First text, then photos, and now videos. It’s a trilogy of global media trivia.
Spinvision.TV takes videos from YouTube and plots them on a moving globe. The globe is provided by my friends at Poly9 and is built in Flash; since Flash includes video player capabilities, it was a matter of tweaking things to get the Poly9 FreeEarth component to work the way I wanted it to, and Poly9 was very helpful in making this happen.
We also had the idea to show night and day imagery of the earth, and I worked with Poly9 to put that together; the part of the globe that is illuminated is where it’s really day when you’re watching!
The end result, I hope, is an innovative, fresh look at “Video On Earth” and it’s a view that I hope is captivating, educational, trivial, humorous, ridiculous, and truthful.
The simple idea behind Twittervision and Flickrvision was to show the earth in a new way. I think Spinvision does that too. While there is no shortage of online video content, it seems cloistered, disconnected, and partitioned. My goal with Spinvision was to break down those walls and provide the context of place and time.
Geography may seem irrelevant today, in the age of the global Interweb, but it still matters. The content that comes from our hometowns says much about who we are. Video posted from Saudi Arabia says something that people in France or in the United States need to see. Of course, we have more in common than divides us, but we need to visualize and comprehend that. And of course, we should be aware of our genuine cultural differences, and what they really are.
On YouTube (and other video sites) it’s all too easy to watch videos from people just like you about people just like you who like the things that you like and who live in the country that you live in. While it’s possible to break out of that and watch just about anything, the user interfaces don’t encourage that.
Spinvision.TV wants you to watch outside your comfort zone.
We are seeking to partner with other video content sites besides YouTube, and would ask you to please contact us if you have video content that you would like to see presented on Spinvision.TV.
I like to think of Spinvision as a love-letter to the world, written in Javascript. I hope that you find it to be an engaging visualization of life on Earth — or at least fun!
Please help me spread the word, and thanks again for your continued support and interest!
October 6th, 2007 — art, design, programming, rails, ruby, social media, software, trends, visualization
Yesterday, I received final confirmation that the Museum of Modern Art in New York has selected my mash-ups twittervision.com and flickrvision.com for its 2008 exhibition Design and the Elastic Mind.
I’m certainly very flattered to be included and have never considered myself to be an artist. I didn’t seek out MoMA on this. I am just very, very happy to have an opportunity to participate in a small way in the ongoing dialog about what technology means for humanity. Crap. Now I sound like an artist.
Incidentally, this means that twittervision.com and flickrvision.com are the first ever Ruby On Rails apps to be included in a major art exhibition. I already told DHH.
Anyway, at RailsConf Europe a few weeks ago, Dave Thomas’ keynote speech emphasized the role of software designers as artists. He said, “treat your projects as though they are artworks, and sign your name to them.” Or pretty close to it. I think this is incredibly valuable advice for software designers today.
We’re past the days of using machines as amplifiers of our physical efforts. It’s not enough to jam more features into code just so we can eliminate one more position on the assembly line. We’re at a point where the machines can help amplify our imaginations.
Today, creativity and imagination (what some folks are calling the right brain) are becoming the key drivers of software and design. With imagination, we can see around the corners of today’s most pressing challenges. While technical skill is certainly valuable, if it’s applied to the wrong problems, it’s wasted effort.
Creativity, imagination, and artistry help us identify the areas where we should put our efforts. They help us see things in new ways.
Everywhere I turn (perhaps partly because I am a Rubyist), I hear discussions of Domain Specific Languages, and of framing our problems in the right grammars.
This is hugely valuable because the creative part of our brain thinks in terms of semantics, grammars, and symbols. If we can’t get the words right, our imaginations can’t engage.
Everything stays stuck in the left side of our brains when we have to jump through hoops to please some particular language or development environment.
I hope you all will come out to see Design and the Elastic Mind when it opens at NYC MoMA, Feb 24 – May 12 2008. I’m not sure how we’re going to present the sites but we’re going to see if we can get some partners and sponsors involved to do something really beautiful.
And again, thanks to MoMA for the selection. And here’s to creativity, imagination, and artistry as the next big thing in software design!